When setting the build target for silverlight there are two errors in the resulting .cs file:
Your DependencyProperty declaration should use PropertyMetaData rather than UIPropertyMetada...
Id #7120 | Release:
| Updated: Feb 13, 2013 at 11:15 PM by carlsverre | Created: Aug 17, 2010 at 10:33 PM by carlsverre
When a default value containg a ".", such as <defaultValue>1.5</defaultValue>, is specified for type double or float, the generated code sets "0". With an integer value it works correctly however!
Id #7115 | Release:
| Updated: Feb 13, 2013 at 11:15 PM by sbussinger | Created: Aug 17, 2010 at 1:41 PM by ThomasPetersson
It would be nice if you borrowed the technique used by Shazzam to eliminate the need for installing/updating the DirectX Runtime. While the existing technique is a huge improvement over installing ...
Id #7103 | Release:
| Updated: Feb 13, 2013 at 11:15 PM by sbussinger | Created: Aug 12, 2010 at 4:19 PM by sbussinger
The "pixelShader.UriSource" statement in the generated constructor isn't generating the correct URI for the pixel shader.
Given a project folder structure like:
Id #6148 | Release:
WPF ShaderEffect Generator 1.6.1
| Updated: Jun 14, 2013 at 7:46 AM by sbussinger | Created: Mar 7, 2010 at 11:46 PM by sbussinger
If I have a constant register defined like this:
float isEnabled : register(C0);
The generated dependency property looks like:
public static readonly Depen...
Id #6147 | Release:
| Updated: Feb 13, 2013 at 11:15 PM by NickDarnell | Created: Mar 7, 2010 at 11:35 PM by sbussinger
Shazzam uses a <namespace> tag to override the default namespace in the generated *.CS file. This project seems to always use the location in the project for the namespace. I'd really like the abil...
Id #6126 | Release:
| Updated: Feb 13, 2013 at 11:15 PM by sbussinger | Created: Mar 4, 2010 at 8:01 PM by sbussinger